Rockstar Calls DLC A ‘Lucrative’ Business Model for the Company

<img src="https://" /><p>As Rockstar Games hopes to follow in the success of games like <em>Grand Theft Auto V</em>, bosses at the company reveal how DLCs could be a big pull for upcoming Wild West game <a href=""><strong><em>Red Dead Redemption 2</em></strong></a>. With fans preparing to saddle up for the long-awaited sequel, Arthur Morgan may not be the end of the road for the sequel.</p><p>Taking the tried-and-tested <em>GTA</em> formula, 2010's <em>Red Dead Redemption</em> had all the violence and bloodlust of the driving game but took the action to the plains of outlaws and quick draws. Continuing with what worked and tweaking what didn't, <em>Red Dead Redemption 2</em> is teasing that it may have listened to the criticisms of <em>GTA</em> fans to add more DLCs akin to the first <em>Redemption</em>.</p> <strong>Click to continue reading <a href="">Rockstar Calls DLC A 'Lucrative' Business Model for the Company</a></strong><br /><br /> <p>The post <a rel="nofollow" href="">Rockstar Calls DLC A 'Lucrative' Business Model for the Company</a> appeared first on <a rel="nofollow" href="">ScreenRant</a>

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